SNESLite
by
alberts@mailcity.com
Originally created in August 1997 to be one of the major contenders in the Super Nintendo emulation scene, the author of SNESLite soon became demotivated and left his project unfinished. A full 65816 instruction set, partial graphics functions, full DMA channeling, APU skipping, joystick emulator, NMI emulation, and even HiROM implementation all existed, however, SNESLite was programmed in unoptimized C and remains one of the slowest Super Nintendo emulators.

"I have discontinued the SNES emulator I was developing due to lack of interest and time. I would like to thank those who helped me, but now I will focus all of my programming time on the RPG."


Download SNESLite
SNES Lite for MS-DOS [Homepage]
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