Replay+
by Kevin Brisley
"Those of you that have been around the Arcade emulation scene for a while
may have seen my previous Arcade emulator entitled simply "Replay". The
first version was released in February 1997.
"I created Replay to be unique in that it was a generic emulator. By itself
it would not emulate a single thing. However, it allowed emulations to
be created, completely through a text file known as a .KEG.
"This meant that new games could be added to Replay without writing a single
line of code or recompiling the Replay executable. In concept, I think this
was a good idea, however it had a few shortcomings in practice:
- Most of the people creating emulations are programmers and as such would rather create the emulation in a familiar language (i.e. 'C' drivers in MAME) than in something new (like the .KEG language).
- .KEG language is interpreted and therefore much slower than a compiled language like 'C'.
- I felt that the language wasn't quite flexible enough. For example, there would be no easy, generic way to add vector support.
"What all this means is that I wasn't happy with Replay (are programmer's
ever happy ;-) so I of course began rewriting it from scratch in October, 1997
and the result is a new emulator called Replay+.
OK then, so what's the difference between Replay and Replay+?
"Well, Replay+ tries to keep the spirit of Replay and add to it in the
area of speed, flexibility and features.
Features:
- Written in C++ with a variety of C & ASM CPU cores.
- Support for 6502, Z80, 6809 and 68000 CPUs.
- Support for many classic arcade games from the 70's, 80's.
- Hi Score saving for all games.
- Game Saving/Loading for all games.
- Movie Record/Playback for all games.
- Network play for all games.
- Global/Local key configuration.
- Auto-saving of key configuration.
- Auto-saving of dip switch settings.
- A new fancy front-end.
- Screen Rotation/Flipping at any time at the touch of a key.
- Built-in support for cocktail modes.
- A developer's version with full source code.
- An integrated debugger for stepping through emulated CPUs (developer's).
- Game driver shared library support in Unix.
- Much more!
Supported Games:
- Amidar
- Bump 'n Jump
- Burgertime
- Lock 'n Chase
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- Pac & Pal
- Robocop
- Super Pac-Man
- Turtles
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Download Replay+
Replay+ for Linux [Homepage]
Replay+ for MS-DOS [Homepage]
Download Replay
Replay for MS-DOS
Replay for Unix
Download Replay Drivers
Replay Compatibility List
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